25-29 / October
Live - Online
This Maya course is designed to help you get a solid understanding of the core features found in Maya and help you to ease your transition into this very powerful software. During the course you will have a chance to learn about different aspects of Maya from Autodesk Certified Instructor. We will be giving you the structured, well-rounded, and easiest-to-follow Maya training.
In the first part of this course, we will be getting you familiar with some of the vocabulary and foundational skills that you will need to begin moving around and working in Maya and CGI. From there, we will move into exploring modeling features found in Maya, and we will begin building the 3D scene that will be our central project for the remainder of this course. From there, we will take you through the entire process of adding textures and materials to the 3D Models, adding animated movement and animation controls, adding dynamics, and finally, we will learn how to add lights, shadows, and output our final animated sequence. This course is designed for new Maya users, so our goal is not to weigh you down with a lot of technical information. Instead, we want you to form some good habits and workflows, allowing you to see the entire start-to-finish pipeline for this project, and by the end of this Maya course, we want you to be at a point where you can feel very comfortable using the software.
Every 3D object that is displayed in a 3D scene is made up of a 3D mesh that can be created using a wide range of techniques. We will explore main modeling techniques.
This part of course is everything about from how to set up our animation preferences and create key frames, to learning how animation can be modified from Maya's Time Slider and Graph Editor.
In this section will cover the fundamentals of nCloth, the things you need to know and how to set up some basic nCloth simulations so you can use this powerful feature more comfortably in your projects.
The lighting of a project is one of the most important aspects to master if you wish to achieve an appealing, good-looking, realistic render. Mastering the basic concepts is not only necessary but an important part of a good foundation. In this part you will learn how to create and set different light types.
Throughout these part we'll delve into the key concepts and techniques of composition, placing and moving cameras.
By offering our training, we connect specialists and scientists to the knowledge they need
All our training is hands-on, practical and project-based.
With over 10 years of training experience, we are well qualified to bring a unique training experience and consultancy for any project you may have.
We can help to stay competitive in today’s job market by helping to develop new skills.
Our instructors will stay with you for support even after training.
We offer standardized certification of world-leading software developers recognized by the industry leaders, which helps considerably when your career begins to take off.
Developing bespoke course we will together identify your areas of weakness and areas of improvement, set goals and targets adjusting it to the current needs.
25-29 / October
This course is directed at architects, engineers, scientists, interior and product designers, as well as any other beginner or professional who wants to achieve a photorealistic render, animation, VR and simulation at a professional level.
This course can be attended Live Online in a virtual classroom remotely from home or office, private one-to-one and for your team.
After completing the training course program, students will receive an Completion Training Certificates.