Course Date
2021 - 05 - 24
COURSE OVERVIEW
Throughout these 3ds Max and V-Ray course, we will explore how to create an architectural scene from complete scratch. We will model the building, architectural detailing, furniture, props and fabrics using a combination of 3ds Max and V-Ray for 3ds Max. We will also unwrap as many models as we can when it comes to texturing and materials. Finally, we will set up lighting using an HDRI to achieve the soft, diffused look we need. In the second part of this course we will be rendering and texturing our scene with V-Ray for 3ds Max. By the end of this 3ds Max and V-Ray training, you'll have gained a solid understanding of techniques used for modeling, lighting, rendering as well as creating materials and post-production.
Modeling
Modeling techniques
Every 3D object that is displayed in a 3D scene is made up of a 3D mesh that can be created using a wide range of techniques. We will explore main modeling techniques.
Visual Development
Lighting
The lighting of a project is one of the most important aspects to master if you wish to achieve an appealing, good-looking, realistic render. Mastering the basic concepts is not only necessary but an important part of a good foundation. In this part you will learn how to create and set different light types.
Rendering
Cameras
Throughout these part we'll delve into the key concepts and techniques of composition, placing and moving cameras.
Post Production
V-Ray elements rendering is a post-production process of dividing an image into separate layers and tweaking each individual layer for a more fully optimized overall image. It is often used for adjusting the color and intensity of lighting. You will learn how to enable a vast array of adjustments in 2D and save on long and expensive 3D renders.
Post Production
Relighting
V-Ray for 3ds Max introduces new tools and a new look to the V-Ray Frame Buffer (VFB). In addition to its new icons, cleaner design and improved layout, you’ll teach two key new features on the right side of the interface — Layer Compositing and Light Mix.
By offering our training, we connect specialists and scientists to the knowledge they need
All our training is hands-on, practical and project-based.
With over 10 years of training experience, we are well qualified to bring a unique training experience and consultancy for any project you may have.
We can help to stay competitive in today’s job market by helping to develop new skills.
Our instructors will stay with you for support even after training.
We offer standardized certification of world-leading software developers recognized by the industry leaders, which helps considerably when your career begins to take off.
Developing bespoke course we will together identify your areas of weakness and areas of improvement, set goals and targets adjusting it to the current needs.
Course Date
2021 - 05 - 24
Target Audience
This course is directed at architects, engineers, scientists, interior and product designers, as well as any other beginner or professional who wants to achieve a photorealistic render, animation, VR and simulation at a professional level.
Delivery Formats
This course can be attended Live Online in a virtual classroom remotely from home or office, private one-to-one and for your team.
Certification
After completing the training course program, students will receive an Completion Training Certificates.