Photorealistic materials in your interior 3D visualizations – achievable reality ǀ Part II

Updated: Jul 9


We continue the topic of creating and applying universal materials in architectural and interior 3D visualizations. Today, we are sharing the video recording of our webinar, which was dedicated to – Substance Designer, the solution used by interior design and architectural industry professionals to create and edit universal, parametric (PBR) materials.


In the webinar, we demonstrated how easily you could create high-quality, photorealistic materials using Substance Designer. Moreover, you showed how to get new materials by editing the ones you have made in Substance Designer. Then we took a look at the parameters of Substance Designer and V-Ray 5 for 3ds Max, which are essential when transferring material. More about this in our latest video:



Is V-Ray 5 for 3ds Max not in your workflow? That‘s ok. Substance Designer allows you to create photorealistic, unique and at the same time, suitable materials for any 3D modeling and visualization solution you use. You will be able to see that for yourself by downloading the material created during the webinar and applying it to your 3D project.


If you like the material we discussed and would like to try to apply it to your 3ds Max, Maya, Cinema4D, SketchUp or other projects, you can download it by pressing the link – DOWNLOAD.


Thank you for watching!

All the best from our team at CGISCIENCE!